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Mark Zerop

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Category: Externality UoE

Externality UoE

The Rookie Awards 2019

January 21, 2019January 21, 2019 markzerop

The Rookie awards will be the second element to my Externality. https://youtu.be/aUwS6Aev3uk Founded in 2009, The Rookies has become the go-to community for all aspiring artists serious about careers in film, games, immersive media, 3d visualisation and more.   The awards are primarily for shining a spotlight on up and coming young creators, giving them… Continue reading The Rookie Awards 2019

Externality UoE

Project Brief – Externality 2

January 21, 2019January 21, 2019 markzerop

With this project I would really like to focus on creating work that will bolster my showreel, in particular by creating animation loops and smooth movement that can be used in a video game engine. The practice of movement can be applied to all media but the focus on methods that can be applied to… Continue reading Project Brief – Externality 2

Externality UoE

Externality 2 – Initial thoughts

January 18, 2019January 18, 2019 markzerop

Initial thoughts on the project outcome.

Tagged Course, Edinburgh, Externality, UoE

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Recent Posts

  • Hard Surface modelling test
  • New small Projects
  • An Update to the overall film progression
  • Final flowers and growth effects
  • Head Sculpting
  • Problems
  • Effects and compositing
  • Clothing and cloth physics
  • A look back at the development of the Forest
  • Block Pass (the film so far)

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Working on making more realistic skin sculpting and hand painted textures. Still a lot of things to work on but I'm quite pleased with it for 4 hours of work
#sketch #drawing #photoshop #digitalart
Started something. Hoping to finish it with a more painterly style. :)
Finally got around to playing BOTW so I decided to sculpt a goron to celebrate it. I didn't get around to finishing it but I thought I'd post it just as it is :)
I've been missing life drawing a lot lately so I decided to work on some brushes that had that same feel of conte on newsprint in photoshop. It still needs some tweaking and I can't quite get the nice darker conte lines just yet but here's a quick doodle I did to test them out
I've been playing around with this model for a few days in my spare time and thought I'd post it :) (sorry for the watermarks, I haven't committed to the full license yet) next to take it through texturing to learn some more there! #maya #arnold #robot #3d #cg #cgi #cgartist
I still have some proportions to work on and the anatomy is not quite there yet but the rough blockout is nearly complete
I've been taking the @flippednormals switching to blender course and I've had a blast going through it and getting to grips with blender. Here's the final render of the mini project that finishes the course. Now I'm looking forward to diving into some mini projects of my own and playing around with some of the other cool features hidden in blender.
Trying to get back into some animation again! I've spent the last couple of days playing around with this inbetween other projects and had a lot of fun with it. Still more to fix up but I thought I'd show what I have so far. Feedback and crits welcome!
a quick zbrush doodle of one of Chiara Bautista's drawings.
More stylised sculpts since that's what people wanted to see 😊. I thought I'd try putting a bit more effort into the presentation with this one and include a song that suits the story. Original art work from @tomwilltell
I made this quickly yesterday as a break from some other work and I was going to wait until closer to Halloween to post it. but since I won't be posting any other work today I'll share it now.
I wanted to do a more ambitious sculpt today but I feel as though I've lost my inspiration. I did manage to get this quick one out though. I struggle with faces a lot still, especially younger faces so I wanted to challenge that by sculpting a female face.
I did a quick sculpt of one of @tomwilltell 's illustration of the woodcutter. The shapes in the designs are beautiful and the feeling of the illustrations are always incredibly moving. This is still a work in progress but I'm running very low on energy to continue so I thought I'd drop it as is.
A gesture study with a sculpt.
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